Hostile Takeover |
Sorcery |
Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature. |
Illustrated by Vincent Proce |
LEGAL Standard
LEGAL Pioneer LEGAL Modern LEGAL Legacy LEGAL Vintage
LEGAL Brawl
LEGAL Historic NOT LEGAL Pauper LEGAL Penny LEGAL Commander |